version 1.1


Day 3 of development and already a first big update.

Added a second image so you can generate a portrait and a spritesheet at the same time, as well as choose which one to refresh. A pop-up button in the top-left corner allows you to generate an random colour palette based on Aseprite's GBC system colours.

Tweaked the portrait samples to add more expression and a slight offset to make them look less boring.

Revised the sprite samples to add more art styles, and narrowed the sample pool per sprite. This makes the results more cohesive. but greatly increases the chance of reproducing something that is too similar to the originals. I'll have a fix for this in the next iteration.

Files

8bit Alchemist v.1.1.zip Play in browser
Dec 12, 2020

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