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8-Bit Alchemist

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Devlog

  • New Face Genes Added
    May 02, 2021 by beachboogeyman
    2
    Created a new set of 40 face types, setting the total number of source faces to 72. That brings the actual number of possible outcomes to a whopping 26,873,856 (72x72x72x72)!... Continue reading
  • version 2.0!
    April 17, 2021 by beachboogeyman
    Huge update! First of all I added a title screen and some fancy new tools to play with: From the title you can now choose whether to generate a “human” type sprite or a “monster” sprite. A ret... Continue reading
  • RANDOM MONSTERS
    December 13, 2020 by beachboogeyman
    1
    End of day... 4? Added random battle style monster sprites, as well as random "Belmont" style side-scrolling sprites... Continue reading
  • version 1.1
    December 12, 2020 by beachboogeyman
    Day 3 of development and already a first big update. Added a second image so you can generate a portrait and a spritesheet at the same time, as well as choose which one to refresh. A pop-up button in... Continue reading
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