version 2.0!
8-Bit Alchemist » Devlog
Huge update!
First of all I added a title screen and some fancy new tools to play with:
- From the title you can now choose whether to generate a “human” type sprite or a “monster” sprite.
- A return arrow button sends you back to the title page.
- You can now toggle the “scalpel” tool to choose a single section at a time to randomize, allowing for slightly more control to tweak a design that’s almost perfect.
- The standard colourizer has been fixed to prevent a bug where sometimes one or more colours ended up dissapearing.
- An extra GB mode changes all the colours to make the sprites compatible with GB Studio.
The second big change is that all the sample sprites have been replaced with original works, so I can finally add a CC0 license, allowing the use of any sprites you generate in any commercial or noncommercial projects!!
The source images are made up of the asset packs I publish, and some contributions from other artists, and will be updated overtime when I release new ones.
Files
8bit Alchemist v.2.0.zip 658 kB
Apr 17, 2021
8-Bit Alchemist
Generate sprites for you GB Game Jam!
Status | Released |
Category | Tool |
Author | beachboogeyman |
Tags | Game Boy, Game Design, GBJam, gb-studio, gbstudio, Pixel Art, resource-pack |
More posts
- New Face Genes AddedMay 02, 2021
- RANDOM MONSTERSDec 13, 2020
- version 1.1Dec 12, 2020
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